Looping arrays is particularly useful for things like photo galleries and other iterative processes where you want the "next photo" button on a gallery to continue from the beginning of the album after the user passes the last photo.
In my humble opinion, I believe this functionality should be built into the core of Ecmascript ( For example, something like myArray[-2] should really return the second last element in the array) but alas we have to write it ourselves, so here goes...
Showing posts with label functions. Show all posts
Showing posts with label functions. Show all posts
21 September 2012
Loop Javascript (or Actionscript!) array based on index
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Labels:
Actionscript,
AS2,
AS3,
functions,
Javascript,
js
11 May 2012
Simple Javascript Pie Chart using HTML5 Canvas tag
I had a look around today for a handy pie chart that I could quickly drop into a new web app I'm working on and it seems there's a lot of bloated solutions out there. I like to keep things short and sweet so I found this one online and edited it to make it a bit more user friendly. Enjoy!
Labels:
functions,
html,
Javascript,
js
26 January 2012
Free Javascript for Rotating Website Banner or Fading Slideshow - standalone
As flash becomes less widespread I've had more and more instances where I need to create website banners in Javascript rather than my old flash approach. Today I've decided to share my method with my adoring public (that's you!).
This method is completely standalone and does not require jQuery or any other plugin or library. It has been tested and works in latest versions of all browsers.
View a demo here (right click to get the whole source at once) or view the step-by-step instructions below...
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This method is completely standalone and does not require jQuery or any other plugin or library. It has been tested and works in latest versions of all browsers.
View a demo here (right click to get the whole source at once) or view the step-by-step instructions below...
Labels:
functions,
Javascript,
js
05 November 2011
Javascript function for checking a variables type or empty/unset variables - similar to PHP's empty()
I've been building on this one all week and I'm finding it more and more useful for quickly writing variable checks at the top of functions. You can use it to easily check if a var is defined or check if it is of a certain type. It's a work in progress but it's very handy. Check out the commented examples to get an idea of potential uses. Ideas for improvements/additions are welcome!
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Labels:
functions,
Javascript,
js
17 July 2011
AS3: Simple, Powerful String Find & Replace all instances function for Flash Actionscript. Similar to PHP's str_replace replacement.
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Labels:
Actionscript,
AS3,
functions,
shortcuts
AS3: Wave of values class function - produces incremental and decremental values
Sometimes it's necessary to have a value increment until it gets to a certain point and then have it decrement again in a wave shape. A simple Math.sin() calculation will work in some cases but its not easy to control the increment using that method. This handy & simple class makes it quick and easy to do just this. There's lots of room for improvements & additions so feel free to post updates :)
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Labels:
Actionscript,
AS3,
functions
05 June 2011
AS3 handy weighted random & rounding functions with decimal/floating point precision
Like a lot of the "improvements" Adobe made to Actionscript with AS3, the Math.random() function is now a pain in the ass. It only generates a floating point number between 0 and 1 so 99% of the time, you need a few lines of code to get your random on.
With time saving in mind, I've written this weighted random function which makes beautiful randomness a lot handier to implement. For best results throw this in a class package and include it in every project.
Here it comes...
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With time saving in mind, I've written this weighted random function which makes beautiful randomness a lot handier to implement. For best results throw this in a class package and include it in every project.
Here it comes...
Labels:
Actionscript,
AS3,
functions,
shortcuts
18 April 2011
AS3 function to rotate a 2D or 3D MovieClip or Sprite around its center or change to any registration point
OK here we go - I looked everywhere for this one but only found bits of code from various forums and blogs that were part of classes and packages and as such, full of dependent variables. Anyway, after a bit of advice from the very helpful community at StackOverflow and a bit of tinkering, she's up and running!
The function below will rotate a DisplayObject around any point on a 2D or 3D plane. This is particularly useful for rotating around an object's center point so this is the default behaviour. Enjoy!
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The function below will rotate a DisplayObject around any point on a 2D or 3D plane. This is particularly useful for rotating around an object's center point so this is the default behaviour. Enjoy!
Labels:
Actionscript,
AS3,
functions
14 March 2011
Max/MSP Javascript "find object" - lazy dollar function
The second function in my "Making Max JS less crap" series, this function scans all objects in the patch and all subpatches and returns a reference to the object with the specified scripting name: It's basically a lazy man's version of my dollar function which means you dont need to give every patcher a scripting name. The downside is it (probably) runs a bit slower. Enjoy!
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Labels:
functions,
Javascript,
js,
Max,
Max/MSP
Max/MSP Javascript: Dollar Function - Returns a reference to a Max Object in a patch/subpatch
I started using Max this month and was simultaneously impressed with its power and simplicity and frustrated by it's cumbersome interface. I quickly checked out it's javascript capabilities and became much more comfortable. JS allows you do simple operations quite quickly that would take a tonne of parsing objects which use up space and lead to a messy patch.
That said, JS in Max is really a slightly ugly cousin of browser based javascript. Calls to objects are long winded and basically everything is a bit head wrecking!
So here we go: the first in my "Making Max JS less crap" series... The infamous dollar function! All you need to do to access a max object is give the object a scripting name in the inspector* and then use: $('scriptingname')
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That said, JS in Max is really a slightly ugly cousin of browser based javascript. Calls to objects are long winded and basically everything is a bit head wrecking!
So here we go: the first in my "Making Max JS less crap" series... The infamous dollar function! All you need to do to access a max object is give the object a scripting name in the inspector* and then use: $('scriptingname')
Labels:
functions,
Javascript,
js,
Max,
Max/MSP
13 February 2011
Actionscript 3: Better Random Function & Better Rounding Function
I was amazed at how lame the rounding and random functions are in AS3 so I've written 2 simple functions to add much needed functionality. Enjoy...
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Labels:
Actionscript,
AS3,
functions
11 February 2011
Actionscript/Javascript Colour mode conversion functions - convert HSB/HSL/HSV to RGB to web HEX color or to flash matrix
I wrote/found/tweaked these conversion functions today to convert between the most common colour modes. it was very difficult to find a solid source for converting colours online so I thought I'd post them here for the world. They should work in actionscript 2 & 3 and could easily be tweaked to work in php, python or any other language. Here goes...
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Labels:
Actionscript,
AS2,
AS3,
functions,
Javascript,
js
23 August 2010
Javascript: Simple, Drag & Drop element class - multiple draggable elements on one page.
I found a tonne of these drag & drop functions online but they were all either too big & bloated or relied heavily on external libraries. The one I did find that was small and usable triggers chrome bug 7423 because it captures the mousedown event for the page. So I've written my own and posted here for your convenience.
See Demo (Internet Explorer ain't supported)
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See Demo (Internet Explorer ain't supported)
Labels:
functions,
Javascript,
js
29 June 2010
AS2: Simple, Powerful String Find & Replace all instances function for Flash Actionscript. Similar to PHP's str_replace replacement.
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Labels:
Actionscript,
AS2,
functions
18 June 2010
Resize a Movie Clip containing a mask by getting dimensions of visible bounds/area and compensating width/height
This was a head wrecker and took me most of the day today. Actionscript does not see Movie Clips as we do and considers invisible content to be part of the MC. As such, when you try to resize an MC that contains masked content which extends beyond what we consider to be the edges of the MovieClip, flash makes a balls of it.
To counteract this I've written and rewritten a double function which resizes your clip based on the visible area rather than what flash considers the bounds. Here it comes...
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To counteract this I've written and rewritten a double function which resizes your clip based on the visible area rather than what flash considers the bounds. Here it comes...
Labels:
Actionscript,
AS2,
functions
06 May 2010
PHP: Ultimate get/fetch RELATIVE PATH function between 2 folders/directories/files/pages or root dir
I wrote these functions today when everything I found online that attempted the same job was either too bulky, or too restrictive. It took me flippin ages - far longer than it should have! But it has huge functionality and will be a great addition to the arsenal.
The main function relpath basically calculates the relative path from anywhere to anywhere on the same domain. Possible uses are listed below:
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- Get relative path from the current page to the root directory of the local domain (rootpath)...
echo relpath(); //outputs ../../ or something similar - Get relative path from the current page to any other file/folder on the domain...
echo relpath("/scripts/javascripts/jsmin/min.js"); //outputs ../../jsmin/min.js - Get relative path from any file/folder on the domain to any other file/folder on the domain...
echo relpath("/scripts/connect.php","/scripts/javascripts/jsmin"); //outputs ../../scripts.connect.php
27 November 2009
PHP: How to Compare Directory Attributes & all files within
I wrote this function today to compare the contents of two folders or directories based on 3 comparison points:
This function returns a 3D array containing a list of all differences between the contents of the two directories...
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- Do files exist in both directories?
- Were they both modified at the same time?
- Are the contents identical?
This function returns a 3D array containing a list of all differences between the contents of the two directories...
24 November 2009
PHP: How to upload ZIP, check if file exists within it & extract to the server
I had to do this today for a job. It took far longer than it should have. The resources online are minimal and php.net does not mention any keywords like file_exists on manual for the function needed to do this. so...
Here is the best way to check if an uploaded zip archive contains a certain file and if so, extract the entire contents to a directory on your server:
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Here is the best way to check if an uploaded zip archive contains a certain file and if so, extract the entire contents to a directory on your server:
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